white rabbit.


white rabbit. is a short and sweet text-based horror adventure game. An international team concept brought to life by brothers Olin Anderson and Warren Anderson; with 3D art and designs by Dylan Devine, sound design by Miłosz Malung, and UI/UX Design by Valerie Inmon.      

Made in less than one month as a prototype filled with easter eggs and unique concepts.  

Thomas 'Olin' anderson

As Co-CEO and Senior Software Engineer, Olin thrives amidst ambiguity, embracing the beauty of each day. Harmonizing technical expertise with profound philosophical insight, he excels. Proficient across varied software systems, his adaptability fuels success. A versatile craftsman, constructing, innovating games, and crafting captivating stories, he inspires others, imparting wisdom and joy.

Warren 'Cholfy' anderson

Setting sail as Co-CEO, Warren's artistic expedition began amidst the inspiring realm of Don Bluth Studios, nurtured by the guidance of Lavalle Lee, his childhood inspiration. Encompassing the wisdom of artistic legends, his trajectory navigates diverse creative ventures, originating from his past as a musician and artist, transitioning into a life-path and  passion for video game development. Over the passing decades, he's had a tireless commitment to perfecting his craft encompassing a diverse interest of creative endeavors, embodying a passionate and versatile force in the creative realm.

Pneuma Games

A game studio led by two brothers with a fervent dedication to mental health advocacy intertwined with an exploration of humanity's complexities. Their games transcend entertainment, delving deep into the psyche. These immersive narratives navigate human struggles while seamlessly blending esoteric philosophies and spiritual beliefs. Characters journey through psychological landscapes, echoing real-life challenges, inviting players to ponder existential questions. This unique approach, merging innovative mechanics with immersive storytelling, offers an emotional and intellectual resonance, enlightening players on mental health, the human psyche, and the enigmatic aspects of existence.

opportunities with pneuma games

We are always looking to grow and connect.

Breathe pneuma 

Associations:
Pedro Braga Vasconcelos (Freelance Artist | Designer) 
Joshua Patterson (Music Producer | Composer)
Carl B Flynn (Freelance Concept Artist | 3D Artist)
Miłosz Malung (Freelance Sound Designer)
Dylan Devine  (3D Environment Artist)
Josh Portillo (Voice Over Artist)
Aaron Shaw (Dynamite Stew | Producer)
Valerie Inmon (UI/UX Design)
Andrea Anderson (Writer | Journalist)